2025 in Numbers

This has been a banner year for games in our little, local TTRPG community, Tables and Tales. 2025 was our first full year in operation, having started only the previous summer. But, if things continued this way, I’m sure we’d all be very happy indeed.

12 Months

It’s all over except the Stars and Wishes, dear reader, so I thought I’d look back at 2025 for my last post of the year. To help me achieve this, I’m going to utilise the twin wonders, data and spreadsheets. You can read other year end reviews from the RPG blogosphere by checking out the hashtag #Endies2025 on socials.

The Dice Pool

How has the blog gone in 2025? In short, it’s grown, at least in terms of views and visitors. In the first six month of this year, I got a little over 2,300 views. In the last six months, there have been over 5,200, bringing the total to over 7,500. That sort of increase is always nice to see, of course, even if it doesn’t seem huge compared to other sites. What I feel is feeding that growth is largely the sheer number of posts I’ve published. Including this post, I’ve published 96 this year, bringing the total on the site to 184. I get hits on a lot of them quite regularly.

Here are the top ten pages/posts:

  1. Homepage (Latest posts)674 – The rest of the numbers below are skewed because of this one. My homepage has that infinite scroll sort of thing going on, so it’s hard to see what visitors to this page are actually stopping to read. Although, I generally assume that it’s the latest post.
  2. Triangle Agency: Character Creation306 – I was fortunate that I published this one around the same time that Quinns released his review of Triangle Agency.
  3. Dagger in the Heart287 – I’d like to think that all of these views come from people interested in my review of the Heart campaign by Gareth Ryder-Hanrahan, but I suspect a lot of these clicks come from people looking for Daggerheart stuff
  4. After the Mind the World Again270 – This is the highest ranked post that was kindly linked by Thomas Manuel of the indie RPG Newsletter. He has driven a lot of traffic my way over the last year so I would like to thank him for that!
  5. Cosmic Dark: Assignment Report204 – This post was also linked by the Indie RPG Newsletter, as well as Graham Walsley himself on Bluesky. This is the sort of thing that makes me love the Indie TTRPG space so much!
  6. Alien RPG’s Hope’s Last Day: A Review 185 – Yet another post shared by Thomas Manuel. This one has gotten a few hits recently, I think due to the release of the Alien RPG Evolved Edition Starter Set, which has this adventure in the box.
  7. Inspiration175 – I re-shared the piece I wrote as a tribute to my brother last year. I think the traffic mainly came from family and friends, many of whom would previously never have known I even had a blog.
  8. Blades in the Dark Best Practices and Bad Habits164 – The generous and supportive John Harper himself, re-skeeted this one on Bluesky. Along with several other Blades-related posts. This has contributed to Bluesky becoming my second highest referrer.
  9. Ultraviolet Grasslands Character Creation146 – No idea why this one is in the top ten. I suspect its because players are desperate for UVG content and assistance in running it.
  10. Blades in the Dark GM Tools134 – Once again, John Harper shared this one on Bluesky.

What does it mean?

Not really sure, to be honest. I can see the line on the graph going up for views and visitors generally. Like I said, that’s nice. And I get a little thrill when someone shares a post, talks about it or recommends it. But I get very few subscribers; only 31 in the last year and a half. I understand that, to be fair. I don’t claim to be a news site. I’m not reporting on the latest releases or current events in the industry most of the time. I’m writing what I want, when I want, and I’m generally happy with that. I also have no frame of reference; I don’t know what sort of numbers other similar sites might expect to get, so all I can do is compare against my own past performance. What all this means for the site is that I’m going to keep going and hoping that you are getting something out of it, dear reader.

Tables and Tales

This has been a banner year for games in our little, local TTRPG community, Tables and Tales. 2025 was our first full year in operation, having started only the previous summer. But, if things continued this way, I’m sure we’d all be very happy indeed.

I put together a spreadsheet to measure the exact number of games and sessions I was involved in over the year. Here’s a link to it, in case you’re interested. Otherwise, here’s a screenshot.

As you can see I played in or ran a total of 106 sessions of 26 games this year. This is a lot. I don’t have any numbers for previous years, but I would go so far as to say this is far more than I have ever played any previous year of my life. And, not only that, but I’ve played with more different people than ever before, 17, in all! Our community continues to grow slowly but manageably. We’ve even welcomed a couple more members from a little further afield. We now have folks in the Ireland, North and South, Scotland and England! As such, we have begun to run a few more online sessions, though the vast majority are still in person.

If you’re interested in learning more about the games in the spreadsheet, I’ve written about most of them on this very blog! You can use my handy-dandy search bar or the tag cloud in the side bar (you might have to scroll to the bottom of a post to see these things if you’re on mobile.)

I don’t have the full numbers for all of the community’s games, but I can confidently say I have been involved in about 85% of all sessions played this year so you could work it out from that. Is this sustainable for me? Just about! You can see that there were months where I played far fewer sessions than others, August and November stick out there. This was usually due to illness, work, holidays and other scheduling issues. We also mix it up quite a bit, as you can tell. We run lots of one-shots and short campaigns and these serve to keep things interesting. We also tend to take breaks from longer campaigns to try to avoid burnout or boredom. Our October Halloween Event was brilliant for this. Tables and Tales played 5 or 6 games that month that we had little or no previous experience with. These strategies are generally quite successful in achieving those goals.

I would never be able to pick out a favourite from the list but I want to give a particular shout-out to two campaigns. The Mörk Borg campaign, the Great Borgin’ Campaign, as it was named by our GM, Isaac, had the joint highest number of sessions in 2025. Thirteen sessions! It was a stonking good run, which combined Isaac’s own home-brew adventures, dungeons published specifically for use with Mörk Borg, some system-agnostic stuff and even one adventure for Warhammer Fantasy Role Play! Every session was a delight and every PC was a filthy, murderous nutcase in the very best way (another shoutout to Jude, Tom and Shannen, you absolute weirdos.) And almost all of us (RIP Torvul) made it to the very end of the world itself. Or was it just the end of a virtual reality video game that was being enjoyed by potential future characters in Cy-borg, Mörk Borg’s cyber-punk sister? Hopefully!

The joint highest number of sessions was in the fantasic Dungeon World campaign run by Tom! This is fully homebrew, from the world and the species to the dungeons and the NPCs. It has been quite collaborative at the table and it has had an intimate feeling with just three players, me, Jude and Isaac. You can check out the post I wrote on the game earlier this year, here, where I talk about how good and unexpected it was to get such an old school feel from a PBTA game.

HNY

Dear reader, as you can see, I’ve had a good year on the blog and in Tables and Tales. Here’s hoping 2026 will be even better. Happy New Year to you and yours!

The Dice Pool at One Hundred (Posts)

Progress

The last time I wrote a post like this one was waaaaay back on post number 30. That was a mere month after I started thedicepool.com. I used it as a sort of check-in with myself. I decided, at that point to quit posting daily as a way to make this more sustainable and to increase quality at the expense of quantity. I thought, at the time, that I would be able to spend days working on a single blog-post, researching, editing and polishing. In practice, that has happened only rarely. Normally, I spend most of the week skiving and then, with my self-imposed deadline looming I pull on my blogger’s hat, think of a topic and wheel my office chair up to my desk to actually write it in an hour or two.

I do wish I could more consistently plan, write, edit and post. Mainly because, the posts where I have done that are usually the ones I’ve been most proud of. I would include my series on Between the Skies, and the post about my experience with After the Mind the World Again. Both of these prompted their creators to contact me directly and After the Mind the World Again got a mention from Thomas Manuel on the Indie RPG Newsletter making it my most viewed post by a pretty wide margin. So, I’m going to redouble my efforts to spend more time on posts to produce something I can be more proud of.

Saying that, I am happy with some of the progress I have made with the Dice Pool Dot Com. Joining the Wood-paneled Web Ring run by Stu Horvath or Vintage RPG fame, was really cool. I would love to see more sites join Wood-paneled actually, as I really believe in it as a less corporate form of online community-building. If you’re reading this, dear reader, and you have a site that you think would be a good fit, go check out the web ring at the link above and contact Stu for an invite. I know he’d be thrilled to add a new member.

As well as that, I may not have won any prizes, but I was happy to be a part of the 2024 Bloggies. I think the dice pool came in about 7th place in the Debut Blog category, which, having read the other entrants who came higher than me, felt about right, to be honest. In fact, it was the exposure to all of these amazing blogs by people with similar interests and the desire to write about them was the best part of the Bloggies adventure for me. It got me thinking about the sorts of topics I’d like to write about, gave me ideas for riffing off other bloggers’ posts and made me think about the value of blogging in general. By the way, Clayton Notestine of the Explorer’s Design blog won the overall Platinum Medal for this post: The 1 HP Dragon. You should go and read that and subscribe to his awesome blog. Some really thought-provoking ideas in it. While you’re at it, go and check out Murkmail, who won the Debut Blog prize. They have grown enormously during 2024 and the blog is well worth a read.

What a week!

I say I want to spend more time working on blog posts, but, if I continue to have week’s like this one, I’m not sure how I could. Here was my gaming schedule for the past week:

  • Monday: The Darkest Dungeon board-game campaign in person
  • Tuesday: Dungeon World: Hirelings to Heroes Session 0 – on Discord
  • Wednesday: Dragon Age RPG, Duty Unto Death in person in our local game shop, Replay
  • Thursday: Dungeons and Dragons: Scatterjammer online
  • Friday: Dungeon World: Hirelings to Heroes Session 1 in person
  • Saturday: Trophy Gold: Hester’s Mill Session 0/1 in person

That’s six gaming sessions in the last week if you include the Darkest Dungeon game, which, obviously, is not an RPG. But I make the rules around here and I say it counts. I have loved it, honestly. It’s obviously not sustainable and something’s got to give, but I got so much from all of these. Some nights I might have been a bit tired or just not feeling it. But here’s a thing I learned a long time ago: playing games is a form of relaxation. It’s fun, or, at least, it’s supposed to be. Even on nights where I was at a low ebb, the game would actually make me feel a whole lot better than just sitting in front of the TV.

This sort of week would not be possible without Tables and Tales. All of these games were with members of our small but dedicated local RPG community. If I look back at the last year and consider the best thing I have achieved it would be Tables and Tales. Obviously, while acknowledging the fact that this was a team effort from the start and not even my idea. That credit goes to Isaac and Tom. I have been very proud of whatever meagre contributions I have managed to add. Dear reader, if you are an RPG enthusiast and you don’t feel like you get enough opportunities to get a group around an actual table I can’t recommend this enough. We started with a small group of friends but then I advertised for players for a game on the local game shop’s Discord. That was the proto-community along with Tom and Isaac and some of their own friends and workmates. We set up our own Discord to announce games and get members to sign up. From that point members invited other friends and family and before we knew it, we had enough people to allow us to play games six nights a week.

As for the games themselves, I have discussed some of them at length already. My experiments continue with my Spelljammer campaign. Most recently, I have started to use the tables in Between the Skies to come up with some weird space shit to throw at the PCs. I’ll write about that once I give it a chance to percolate a little bit. I just recently wrote about our Dragon Age game. It is likely to be wrapped up in a couple of weeks. Might see about continuing into a campaign with this band of Grey Warden recruits though. As for Trophy Gold and Dungeon World; these are both brand new to me and the group. So far, after one full session of each, I can say I’ve thoroughly enjoyed them. I have a lot of thoughts and I’ll definitely be blogging about them soon. The Darkest Dungeon campaign has had trouble getting going but we’re trying to stick to a schedule now. It’s tough and unforgiving and gives me a lot of OSRy ideas.

Dear reader, if you have stuck around for the last one hundred posts, thanks! I appreciate your patronage. Go tell a friend about thedicepool.com and then come back to enjoy the next hundred.